Efficient Acquisition and Realistic Rendering of Car Paint

نویسندگان

  • Johannes Günther
  • Tongbo Chen
  • Michael Goesele
  • Ingo Wald
  • Hans-Peter Seidel
چکیده

The outside appearance of cars is mostly defined through only two distinct materials – glass and car paint. While glass can rather easily be simulated by the simple physical laws of reflection and refraction, modeling car paint is more challenging. In this paper we present a framework for the efficient acquisition and realistic rendering of realworld car paint. This is achieved by building an easy-to-reproduce measuring setup, fitting the measured data to a general BRDF model for car paint, adding a component for simulating the sparkling effect of metallic paints, and rendering using a specially designed shader in a realtime ray tracer.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Car paint thickness control using artificial neural network and regression method

Struggling in world's competitive markets, industries are attempting to upgrade their technologies aiming at improving the quality and minimizing the waste and cutting the price. Industry tries to develop their technology in order to improve quality via proactive quality control. This paper studies the possible paint quality in order to reduce the defects through neural network techniques in au...

متن کامل

Efficient Resampling, Compression and Rendering of Metallic and Pearlescent Paint

An interesting class of materials are metallic and pearlescent paints. They pose serious challenges to computer graphics since they have high frequencies in both angular and spatial domain, have a complex, pure stochastic spatial structure and angular dependent color shifts. Hybrid approaches that combine model and image-based representations have proven to faithfully reproduce metallic and pea...

متن کامل

Realistic Materials and Illumination Environments

Throughout its history, the field of computer graphics has been striving towards increased realism. This goal has traditionally been described by the notion of photorealism, and more recently and in many cases the more ambitious goal of perceptual realism. Photo-realistic image synthesis involves many algorithms describing the phenomena of light transport in a scene as well as its interaction w...

متن کامل

Real-Time Oil Painting on Mobile Hardware

This paper presents a realistic digital oil painting system, specifically targeted at the real-time performance on highly resource constrained portable hardware such as tablets and iPads. To effectively use the limited computing power, we develop an efficient adaptation of the Shallow Water Equations that models all the characteristic properties of oil paint. The pigments are stored in a multi-...

متن کامل

Sparse Reconstruction of Visual Appearance for Computer Graphics and Vision

A broad range of problems in computer graphics rendering, appearance acquisition for graphics and vision, and imaging, involve sampling, reconstruction, and integration of high-dimensional (4D-8D) signals. For example, precomputationbased real-time rendering of glossy materials and intricate lighting effects like caustics, can involve (pre)-computing the response of the scene to different light...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2005